How Keeper of the Light and Vengeful Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Keeper of the Light and Vengeful Spirit win 55.42% of ranked matches when playing on the same team, over 1,191 matches.
Thinking of this pair as two passive, backline supports is a common mistake. The core of this duo is Keeper of the Light using Chakra Magic to fuel Vengeful Spirit, turning her into a machine that constantly spams stuns and armor reduction. This lets Venge play far more aggressively, creating space and setup while Keeper safely channels Illuminate from a distance. In return, Venge's aura gives Keeper a surprising amount of right-click damage, especially when he has his ultimate active. They effectively cover each other's main weakness: Vengeful Spirit’s limited mana pool and Keeper of the Light's vulnerability when alone.
This pressure starts in lane, where the constant threat of a stun into a full blast makes trading difficult for any opponent. By the mid-game, their pick-off potential is huge. A Nether Swap into a Solar Bind makes it almost impossible for a target to escape the follow-up damage from the rest of the team. For enemies, initiating a fight is a dilemma. If they jump on Keeper of the Light, Vengeful Spirit can stun them or use Swap to save him. If they focus Venge first, she gets her revenge with a powerful illusion that continues to provide her damage aura.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.98% | 408 |
| Crusader & Archon | 56.61% | 1,143 |
| Legend & Ancient | 57.97% | 1,073 |
| Divine & Immortal | 57.32% | 410 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 55.42% | ▲ +0.9pp | 1,191 |
| 7.41d | 54.57% | ▲ +2.0pp | 84,492 |
| 7.41c | 52.61% | ▼ -0.5pp | 21,916 |
| 7.41b | 53.10% | — | 21,229 |
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Data updated Aug 12, 2026.