How Kez and Snapfire perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Kez and Snapfire win 43.72% of ranked matches when playing on the same team, over 915 matches.
Launching a core with Firesnap Cookie is usually a strong initiation, but it works poorly with Kez. As a duelist, he depends on precise positioning and timing to parry attacks and manage his stances. Being thrown into the fray disrupts his rhythm and prevents him from picking his ideal engagement. While Snapfire offers some crowd control, her brief slows and stuns aren't enough to lock down a target for Kez to dismantle. Her kit is built around creating chaos from a distance, which is the opposite of the controlled, one-on-one fight that Kez wants to take. Their core functions simply don't align.
This problem becomes obvious as the game develops. During the laning stage, Kez is focused on farming items while Snapfire’s harassment rarely leads to kills without his early damage. In mid-game teamfights, Snapfire is firing Mortimer Kisses from the back lines, forcing the enemy team to scatter. Kez, meanwhile, is trying to dive and isolate a single hero. This leaves him without direct support and vulnerable to being turned on, while Snapfire’s zoning ultimate lacks a core who can fight inside of it. They end up playing two separate games in the same fight, rarely able to combine their strengths effectively.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.81% | 274 |
| Crusader & Archon | 49.94% | 877 |
| Legend & Ancient | 46.46% | 1,117 |
| Divine & Immortal | 41.54% | 508 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 43.72% | ▼ -3.0pp | 915 |
| 7.41d | 46.74% | ▼ -0.8pp | 105,016 |
| 7.41c | 47.54% | ▲ +2.0pp | 54,525 |
| 7.41b | 45.50% | — | 16,944 |
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Data updated Aug 11, 2026.