How Kunkka and Lion perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Kunkka and Lion win 48.28% of ranked matches when playing on the same team, over 15,138 matches.
Setting up a kill on a single hero can feel straightforward with this pair. Kunkka provides a guaranteed setup for himself with X Marks the Spot into Torrent. Lion brings his own reliable lockdown with Earth Spike and Hex. The problem is that their ganking tools are somewhat redundant. You’re often layering multiple hard disables on one hero when either Kunkka or Lion could have probably secured the kill with help from a damage dealer. This overlap means you don't always get the full value out of each hero's kit; it’s a lot of control that might lack the corresponding damage to be truly threatening on its own.
This dynamic often leads to a successful laning and early mid-game, where you can find pickoffs on isolated targets. The trouble comes when trying to convert those kills into objectives. After blowing all their spells on one hero, the duo has little left for a sustained tower push or a follow-up teamfight. Opponents can counter this by grouping up, making it much harder to find that single, easy target. If the enemy team survives the initial burst of control from Lion and Kunkka, both heroes are left vulnerable with long cooldowns, waiting for the next opportunity.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.45% | 803 |
| Crusader & Archon | 45.94% | 2,325 |
| Legend & Ancient | 48.47% | 2,092 |
| Divine & Immortal | 49.23% | 650 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.28% | ▲ +0.2pp | 15,138 |
| 7.41d | 48.11% | ▼ -0.7pp | 178,169 |
| 7.41c | 48.85% | ▲ +0.1pp | 91,273 |
| 7.41b | 48.78% | — | 84,928 |
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Data updated Aug 17, 2026.