How Kunkka and Snapfire perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Kunkka and Snapfire win 47.73% of ranked matches when playing on the same team, over 8,087 matches.
Setting up a big teamfight combo with these two often feels redundant. Kunkka has a self-sufficient setup with X Marks the Spot to guarantee his Torrent and Ghostship land on a key target. Snapfire also has her own reliable setup, using Firesnap Cookie to stun enemies and line up a good Mortimer Kisses. While these abilities can be layered, they don't fundamentally enhance each other. The stun from Cookie can land at an awkward time for Kunkka, who was already timing his spells for the X-marks return. The result is a pairing where their main tools for initiation can overlap without creating a stronger effect.
Across the game, this means their success depends heavily on coordination that isn't always there. A well-oiled team might chain the abilities correctly, but more often, you see one hero using their full combo while the other adds what they can. Kunkka and Snapfire both provide area damage and some control, but they don't solve each other's core problems or unlock a new level of power together. The potential for one's setup to interfere with the other's makes their combined impact feel inconsistent, leading to outcomes that can swing either way based on execution in the moment.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.56% | 323 |
| Crusader & Archon | 50.80% | 1,122 |
| Legend & Ancient | 51.89% | 1,293 |
| Divine & Immortal | 50.31% | 489 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.73% | ▼ -3.4pp | 8,087 |
| 7.41d | 51.10% | ▲ +1.5pp | 116,268 |
| 7.41c | 49.64% | ▲ +2.1pp | 39,392 |
| 7.41b | 47.57% | — | 19,378 |
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Data updated Aug 17, 2026.