How Kunkka and Weaver perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Kunkka and Weaver win 48.14% of ranked matches when playing on the same team, over 3,789 matches.
Farming the map with both these heroes as cores often feels inefficient. Both Kunkka and Weaver can require significant resources to come online, but they don't create pressure for each other very well. Kunkka wants to set up kills with his delayed X Marks the Spot and Torrent combo, which requires a target to be held in a specific area. Weaver, however, is a highly mobile skirmisher who excels at chasing and kiting, not waiting for a delayed AoE stun to land. While The Swarm's armor reduction helps Kunkka's physical damage, the fundamental disconnect in their preferred engagement timing makes coordinating kills difficult.
Mid-game fights tend to look messy and unfocused. Kunkka's goal is to land a perfect Ghostship and Tidebringer cleave on a grouped-up enemy team. Weaver, by contrast, wants to use Shukuchi to find and isolate a vulnerable support on the edge of the fight. This often results in split damage and a lack of focus fire, allowing key targets to escape. Without reliable, instant lockdown from either hero, the pair depends heavily on the enemy making a mistake rather than being able to force favorable engagements on their own terms.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.20% | 250 |
| Crusader & Archon | 47.83% | 554 |
| Legend & Ancient | 47.29% | 461 |
| Divine & Immortal | 48.44% | 128 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.14% | ▲ +0.9pp | 3,789 |
| 7.41d | 47.24% | ▲ +0.9pp | 47,813 |
| 7.41c | 46.31% | ▼ -0.0pp | 25,754 |
| 7.41b | 46.35% | — | 28,911 |
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Data updated Aug 17, 2026.