How Largo and Lion perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Largo and Lion win 46.76% of ranked matches when playing on the same team, over 4,651 matches.
Drafting both Lion and Largo together can create an awkward team composition. Lion's entire game is built around locking down and bursting a single priority target with Hex and Finger of Death. He needs his teammates to either add more damage to secure that kill, or to handle everything else Lion can't, like clearing waves or dealing with multiple enemies at once. The slight inefficiency of this pairing suggests Largo doesn't neatly fill either of those roles. Instead of complementing Lion's strengths, Largo might have goals that pull the team in a different direction, making it hard to execute a single, coherent strategy.
Playing out the lanes and early fights can expose this lack of cohesion. Lion might find a good opening with his disables, but if Largo can't contribute effectively to that specific kill attempt, the window closes. Later in the game, enemies can punish this composition by grouping up. Lion can delete one hero, but then he's spent his main cooldowns. If Largo's contribution doesn't solve the problem of the other four heroes pushing a tower, you're left exposed. Opponents can often play around the Finger of Death cooldown, knowing the follow-up might be lacking.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.12% | 226 |
| Crusader & Archon | 43.77% | 674 |
| Legend & Ancient | 47.54% | 751 |
| Divine & Immortal | 44.90% | 343 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.76% | ▲ +0.3pp | 4,651 |
| 7.41d | 46.50% | ▼ -1.7pp | 52,247 |
| 7.41c | 48.21% | ▲ +1.4pp | 25,545 |
| 7.41b | 46.81% | — | 24,243 |
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Data updated Aug 17, 2026.