How Leshrac and Slark perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Leshrac and Slark win 48.36% of ranked matches when playing on the same team, over 2,777 matches.
Setting up a gank with this pair can be straightforward. Slark’s Pounce holds a target in place, which makes landing Leshrac’s delayed Split Earth stun much easier. Once the target is locked down, Leshrac can pour on the damage with Pulse Nova while Slark builds up Essence Shift stacks. This simple lockdown chain is their main point of cooperation, allowing them to secure kills on isolated heroes during the mid-game. However, beyond this ganking pattern, they offer little to directly help one another. Neither provides defensive saves, and their teamfight contribution relies on both of them surviving on the front lines independently.
The game plan often hinges on getting that early lead. If Slark and Leshrac can find a few successful pickoffs together, they can start to snowball. The enemy team’s response is usually to group up and force fights, as both heroes are vulnerable to being focused down by coordinated burst or chain-stuns before they can have an impact. The success of this duo really depends on whether they can dictate the tempo with aggressive ganks or if the enemy can force them into five-on-five engagements where their lack of broader teamfight synergy becomes a problem.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.54% | 130 |
| Crusader & Archon | 45.06% | 395 |
| Legend & Ancient | 44.78% | 335 |
| Divine & Immortal | 49.65% | 143 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.36% | ▼ -1.0pp | 2,777 |
| 7.41d | 49.31% | ▲ +0.7pp | 29,565 |
| 7.41c | 48.62% | ▼ -0.6pp | 15,977 |
| 7.41b | 49.24% | — | 27,225 |
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Data updated Aug 17, 2026.