How Lina and Pangolier perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Lina and Pangolier win 43.98% of ranked matches when playing on the same team, over 4,334 matches.
Trying to coordinate a gank with this pair can be frustrating. Pangolier often initiates with Rolling Thunder, but the knockback and short stun duration make it very difficult for Lina to land a follow-up Light Strike Array. The target is constantly getting pushed around, often moving out of the stun's area of effect right as it's about to land. This lack of reliable setup means Lina can't guarantee her full burst combo. Even if Pangolier is just using Swashbuckle, his constant repositioning makes him a chaotic frontline that's hard for a backliner like Lina to play around. The fight becomes too scrambled for her to find a good position.
In mid-game teamfights, this problem gets worse. Pangolier wants to roll through the entire enemy team, causing widespread disruption. Lina, on the other hand, wants to identify a single high-value target and delete them with Laguna Blade. When Pangolier's chaos is the opening act, Lina often finds her chosen target is knocked to safety or into a position where she can't safely cast. This forces her to hold her spells or use them on a less important hero, crippling their ability to secure key kills and take control of the fight.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.48% | 165 |
| Crusader & Archon | 43.28% | 536 |
| Legend & Ancient | 45.47% | 706 |
| Divine & Immortal | 45.85% | 325 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 43.98% | ▼ -0.5pp | 4,334 |
| 7.41d | 44.47% | ▼ -0.6pp | 46,079 |
| 7.41c | 45.03% | ▼ -1.9pp | 33,186 |
| 7.41b | 46.92% | — | 40,225 |
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Data updated Aug 17, 2026.