How Lina and Slardar perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Lina and Slardar win 49.63% of ranked matches when playing on the same team, over 17,285 matches.
Setting up kills together can feel a little disconnected. Slardar’s Slithereen Crush provides a reliable stun for Lina to land her Light Strike Array, creating a solid lockdown chain. The issue comes from the damage that follows. Corrosive Haze strips armor, making a target vulnerable to physical attacks, but the bulk of Lina's initial burst damage from her spells is magical. This means that while the two can hold a target down effectively, they don't directly amplify each other's primary damage output. Lina has to rely on her right-clicks more than usual to benefit from Slardar's setup.
This dynamic often results in a game where both heroes are active, but their ganks aren't always clean. A Crush into a Light Strike Array is often enough to secure a kill on a support early on. As the game progresses and enemies get more survivability, the split damage types become more noticeable. A target might survive a full combo because the armor reduction from Slardar isn't helping Lina's Laguna Blade finish the job. The success of this pairing often depends on getting ahead early or having other physical damage dealers on the team who can better capitalize on Slardar's initiation.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.90% | 968 |
| Crusader & Archon | 50.79% | 2,719 |
| Legend & Ancient | 47.99% | 2,194 |
| Divine & Immortal | 48.85% | 786 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.63% | ▼ -0.1pp | 17,285 |
| 7.41d | 49.72% | ▼ -0.2pp | 166,885 |
| 7.41c | 49.89% | ▲ +0.3pp | 74,202 |
| 7.41b | 49.58% | — | 71,979 |
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Data updated Aug 17, 2026.