How Lina and Weaver perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Lina and Weaver win 46.38% of ranked matches when playing on the same team, over 11,594 matches.
Pairing two fragile, high-damage cores seems like a straightforward way to burst down targets, but it rarely works out. The main problem is that neither hero offers what the other is missing. Lina needs lockdown to reliably land her Light Strike Array and follow-up damage, but Weaver provides no stuns or meaningful slows to help. Their combat styles also conflict; Weaver wants to be an elusive pest, constantly repositioning with Shukuchi, while Lina wants a target held still so she can unload her entire spell combo from a safe distance. They end up playing separate games within the same fight.
This disconnect makes securing kills feel difficult from the start. You're reliant on enemies making major positional mistakes, because anyone with an escape can easily survive your uncoordinated burst attempts. As the game goes on, opponents will realize how fragile the Lina and Weaver combination is. Teams with good initiation can often run directly at you both, knowing you lack the tools to peel for each other or control a head-on assault. You’re forced to play a reactive, passive game, hoping to pick off an isolated support instead of being able to contest key objectives as a unit.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 40.49% | 778 |
| Crusader & Archon | 44.67% | 1,697 |
| Legend & Ancient | 47.79% | 1,360 |
| Divine & Immortal | 47.08% | 480 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.38% | ▼ -0.2pp | 11,594 |
| 7.41d | 46.57% | ▲ +1.3pp | 125,285 |
| 7.41c | 45.31% | ▲ +0.6pp | 55,795 |
| 7.41b | 44.70% | — | 66,759 |
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Data updated Aug 17, 2026.