How Lion and Morphling perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Lion and Morphling win 46.26% of ranked matches when playing on the same team, over 13,599 matches.
Pairing Lion with Morphling seems straightforward on paper. Lion brings a chain of disables with Earth Spike and Hex, which should give Morphling a clean window to use his full combo. The idea is to lock one hero down and let Morphling burst them from full to zero. However, the laning phase can be fragile for both of them. Lion offers no healing or defensive buffs, and both heroes are relatively easy to kill if caught out of position. If the initial stuns don't lead to a kill, they can find themselves in a bad spot with their spells on cooldown, vulnerable to a counter-attack.
Later in the game, the combo relies entirely on getting that initial pick-off. Lion finds a target, uses his disables and Finger of Death, and Morphling follows up. This works well against single, isolated enemies. The problem comes when facing teams that group up or have strong defensive saves. The duo lacks sustained teamfight presence, objective-taking speed, and the ability to push waves effectively. While the lockdown from Lion is useful, other supports can offer similar control while also providing healing, better waveclear, or team-wide auras that better complement Morphling's needs as a hard carry.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.26% | 749 |
| Crusader & Archon | 45.20% | 2,186 |
| Legend & Ancient | 44.44% | 1,890 |
| Divine & Immortal | 45.83% | 659 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.26% | ▼ -1.2pp | 13,599 |
| 7.41d | 47.48% | ▼ -0.4pp | 159,351 |
| 7.41c | 47.89% | ▲ +0.8pp | 61,211 |
| 7.41b | 47.09% | — | 68,885 |
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Data updated Aug 17, 2026.