How Lion and Muerta perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Lion and Muerta win 46.30% of ranked matches when playing on the same team, over 10,741 matches.
Setting up a gank with this pair can feel a little awkward. Lion provides excellent single-target lockdown with Hex and Earth Spike, which is what a carry like Muerta needs to get her shots off. The problem comes from their damage types. During Pierce the Veil, Muerta deals magic damage, and Lion's Finger of Death is also a huge magic nuke. An enemy core building for magic resistance or getting a Black King Bar can shut down the kill potential from both heroes at once. This forces them to rely on Muerta's physical damage outside of her ultimate, which might not be enough to finish a disabled target.
In practice, the duo's kill threat has a clear expiration date. Early rotations work well, as stuns are always valuable. But once enemy cores get defensive items online, finding pickoffs becomes harder. A target can often survive Lion’s initial lockdown, pop their BKB, and then Muerta is left hitting an immune hero while Lion can't contribute his ultimate. The pairing isn't a failure since crowd control is never bad, but they lack a way to deal with targets who mitigate their shared magic damage window. This makes their mid-game power spike less reliable than you'd expect.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.82% | 694 |
| Crusader & Archon | 45.83% | 1,593 |
| Legend & Ancient | 44.28% | 1,389 |
| Divine & Immortal | 42.48% | 419 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.30% | ▲ +0.3pp | 10,741 |
| 7.41d | 46.02% | ▼ -1.6pp | 156,488 |
| 7.41c | 47.57% | ▼ -0.8pp | 98,952 |
| 7.41b | 48.38% | — | 99,763 |
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Data updated Aug 17, 2026.