How Meepo and Pugna perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Meepo and Pugna win 53.79% of ranked matches when playing on the same team, over 898 matches.
Trying to burst down a single hero shows the potential upside of this pairing. Pugna can use Decrepify to amplify the magical damage from a multi-hero Poof, which can feel very strong when executed correctly. This combo helps Meepo secure the early kills he needs to snowball. The core problem is that same Decrepify also makes the target immune to physical damage, which can completely disrupt Meepo's attempts to finish someone with right-clicks. This fundamental conflict in their kits requires a lot of coordination to overcome. Because Pugna often wants to play further back than an all-in Meepo, they can find themselves working at cross-purposes, leading to inconsistent results.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 55.48% | 146 |
| Legend & Ancient | 62.26% | 106 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.79% | ▲ +4.6pp | 898 |
| 7.41d | 49.20% | ▼ -0.6pp | 9,862 |
| 7.41c | 49.83% | ▲ +0.4pp | 5,055 |
| 7.41b | 49.44% | — | 6,365 |
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Data updated Aug 17, 2026.