How Mirana and Ogre Magi perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Mirana and Ogre Magi win 52.10% of ranked matches when playing on the same team, over 15,097 matches.
Landing a max-range Sacred Arrow gets a lot more reliable when Ogre Magi is around to set it up. His Fireblast provides a short, point-and-click stun that gives Mirana a clear window to aim her projectile for maximum duration and damage. The Ignite slow can also help, but the main value comes from that initial lockdown. Outside of this specific interaction, Bloodlust is a decent buff for a core Mirana, speeding up her farm and right-clicks later on. The heroes don't actively work against each other, but their kits don't offer much more combined utility beyond this one-two punch.
This pairing is all about early aggression. In lane, an Ogre Magi can walk up, Fireblast a target, and create an easy kill opportunity for Mirana. If they can convert these setups into a lead, their mid-game can be quite strong. The plan falters if the enemy team has good defensive supports or escape tools. Since the Fireblast stun is brief, there's often enough time for a glimmer cape or a force staff to completely negate the Arrow follow-up. The combo is predictable and relies on catching people out of position, which doesn't always happen against coordinated teams.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.99% | 985 |
| Crusader & Archon | 52.60% | 2,620 |
| Legend & Ancient | 50.26% | 1,920 |
| Divine & Immortal | 45.39% | 531 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.10% | ▲ +0.2pp | 15,097 |
| 7.41d | 51.92% | ▲ +1.3pp | 151,073 |
| 7.41c | 50.60% | ▼ -1.3pp | 57,752 |
| 7.41b | 51.90% | — | 61,410 |
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Data updated Aug 17, 2026.