How Mirana and Riki perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Mirana and Riki win 52.34% of ranked matches when playing on the same team, over 5,827 matches.
Picking a partner for Riki often means finding someone who can set him up. Mirana can do this with Sacred Arrow, creating a clean opening for Riki to Blink Strike and drop his Smoke Screen on a stunned target. This provides a simple but effective ganking pattern. The synergy falters a bit when looking at their ultimates, however. Riki is already permanently invisible, so he gets limited personal benefit from Moonlight Shadow. While the global invisibility can help the rest of the team position for a fight alongside him, it doesn't give him a tool he was fundamentally lacking.
The execution of this duo is very hit-or-miss. An early gank's success hinges almost entirely on Mirana landing her Arrow; a miss usually means the attempt is over. Later on, using Moonlight Shadow for a team-wide initiation is the main plan, but good opponents will anticipate this and have detection ready, especially with a Riki on the map. Mirana offers some follow-up magic damage, but she lacks the hard lockdown or defensive support that helps Riki survive once he's committed to a fight. The pairing relies heavily on player skill rather than any powerful built-in advantage.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.59% | 405 |
| Crusader & Archon | 50.90% | 947 |
| Legend & Ancient | 51.90% | 709 |
| Divine & Immortal | 50.40% | 252 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.34% | ▲ +1.5pp | 5,827 |
| 7.41d | 50.87% | ▼ -0.3pp | 61,341 |
| 7.41c | 51.15% | ▲ +0.4pp | 26,303 |
| 7.41b | 50.73% | — | 25,657 |
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Data updated Aug 17, 2026.