How Mirana and Vengeful Spirit perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Mirana and Vengeful Spirit win 54.18% of ranked matches when playing on the same team, over 1,364 matches.
Controlling large portions of the map becomes much easier for a team with this duo. The core of their strength is how Vengeful Spirit's reliable lockdown enables Mirana's damage. A simple Magic Missile from Vengeful Spirit holds a target in place, guaranteeing that Mirana can land a long-range Sacred Arrow for its maximum stun duration and damage. This one-two punch is a lethal ganking tool from the earliest stages of the game, providing a long chain-stun that few heroes can survive. The threat of this combo forces enemies to play defensively, ceding space and objective control.
From the laning stage forward, Mirana and Vengeful Spirit will look to rotate together to pick off isolated targets. Later in the game, the synergy evolves; Moonlight Shadow allows the entire team to move unseen, setting up a surprise Nether Swap from Vengeful Spirit to pull a key enemy out of position. This effectively starts the fight with an immediate numbers advantage. The opposing team must respond by staying grouped and investing heavily in sentry wards, which restricts their ability to farm aggressively and react to split-pushes. Any hero caught out of position is a free kill.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 59.31% | 408 |
| Crusader & Archon | 53.60% | 1,360 |
| Legend & Ancient | 54.56% | 1,349 |
| Divine & Immortal | 51.95% | 487 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 54.18% | ▼ -0.4pp | 1,364 |
| 7.41d | 54.55% | ▲ +2.3pp | 98,919 |
| 7.41c | 52.28% | ▼ -0.1pp | 25,983 |
| 7.41b | 52.35% | — | 25,201 |
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Data updated Aug 11, 2026.