How Morphling and Necrophos perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Morphling and Necrophos win 49.24% of ranked matches when playing on the same team, over 926 matches.
Pairing these two cores often feels like a bet on raw damage output over team coordination. The ideal scenario is straightforward: Necrophos softens up a target with his aura and Death Pulse, bringing them into kill range for either a Reaper's Scythe or Morphling's own burst combo. The sustain from Death Pulse can also help Morphling stay aggressive during early fights. The problem is that Necrophos offers no lockdown to help Morphling land his Waveform and Adaptive Strike. They are two heroes who want to finish a low-health target, but neither one is particularly good at setting up the other to do so.
In practice, this means their teamfights can feel disconnected. If both heroes manage to focus the same person, the target melts. But without crowd control to hold enemies in place, opponents can often split them up or simply walk away. A team that can get on top of Necrophos will find that Morphling has few tools to peel for him. Likewise, if Morphling gets caught, Necrophos can only offer a heal that might be too little, too late. Their success together depends more on the enemy's inability to handle two greedy, high-damage cores than on their own coordinated strength.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.56% | 384 |
| Crusader & Archon | 48.80% | 873 |
| Legend & Ancient | 48.46% | 780 |
| Divine & Immortal | 51.52% | 297 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.24% | ▲ +0.3pp | 926 |
| 7.41d | 48.96% | ▲ +0.2pp | 80,120 |
| 7.41c | 48.76% | ▲ +0.3pp | 31,662 |
| 7.41b | 48.42% | — | 34,216 |
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Data updated Aug 11, 2026.