How Muerta and Weaver perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Muerta and Weaver win 44.98% of ranked matches when playing on the same team, over 2,788 matches.
Committing to both Muerta and Weaver forces a team to play around two greedy, fragile cores who need a lot of farm to be effective. Their kits simply don't mesh well in a fight. Weaver is constantly repositioning with Shukuchi and resetting with Time Lapse, a pure hit-and-run style. Muerta, on the other hand, wants to stand her ground and unload damage, especially during Pierce the Veil. She needs a strong frontline and lockdown to do this safely, neither of which Weaver provides. They end up as two solo damage dealers who don't enable each other, creating a massive gap in teamfight control.
This forces the rest of the draft to compensate entirely, needing heavy initiation and lockdown from the other three positions. Without that perfect setup, the game feels disjointed. An enemy team with good catch can easily pick off Muerta, even during her ultimate if they have enough magic burst, leaving Weaver to skirmish ineffectively on the edges of the fight. To succeed, this pair needs to get ahead early and create pickoffs using The Swarm for vision and armor reduction. If they can't snowball from there, they struggle badly against coordinated teams that can exploit their lack of stuns and frontline presence.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 39.04% | 187 |
| Crusader & Archon | 43.64% | 291 |
| Legend & Ancient | 43.88% | 196 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.98% | ▼ -0.4pp | 2,788 |
| 7.41d | 45.36% | ▲ +0.1pp | 32,124 |
| 7.41c | 45.28% | ▼ -1.6pp | 18,435 |
| 7.41b | 46.84% | — | 22,413 |
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Data updated Aug 18, 2026.