How Necrophos and Queen of Pain perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Necrophos and Queen of Pain win 47.72% of ranked matches when playing on the same team, over 14,086 matches.
Trying to coordinate a kill can feel awkward with this pair. Queen of Pain wants to Blink in and instantly delete a target with Scream of Pain and Sonic Wave. Necrophos, on the other hand, excels in longer fights where his Heartstopper Aura can grind people down, setting up a clean Reaper's Scythe. Their ideal fight tempos are completely different. Queen of Pain provides a huge amount of upfront magic burst, but if that initial damage doesn't get a target low enough, there isn't much natural follow-up or lockdown to keep them in place for Necrophos.
This duo's success often comes down to very specific timing. If they can perfectly coordinate on a single fragile hero, the combination of burst and a Scythe finish is effective. More often, though, their mismatched mobility and pacing create problems. The hyper-mobile Queen of Pain might initiate a fight that the slow-moving Necrophos can't even get to in time. He can't provide the sustain she needs when she dives deep, and she doesn't offer the control he needs to keep enemies stuck in his aura. They end up feeling like two solo-minded cores who happen to be in the same fight, rather than a cohesive unit.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 49.34% | 683 |
| Crusader & Archon | 47.92% | 2,041 |
| Legend & Ancient | 47.22% | 1,800 |
| Divine & Immortal | 47.03% | 674 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.72% | ▼ -1.0pp | 14,086 |
| 7.41d | 48.67% | ▲ +0.6pp | 175,416 |
| 7.41c | 48.06% | ▼ -2.3pp | 92,766 |
| 7.41b | 50.36% | — | 84,109 |
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Data updated Aug 17, 2026.