How Necrophos and Templar Assassin perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Necrophos and Templar Assassin win 44.31% of ranked matches when playing on the same team, over 853 matches.
Trying to land a good Reaper's Scythe often feels difficult when a Templar Assassin is on your team. Her entire kit is built around blowing up one target instantly from full health using Meld and Psionic Blades. This style of burst damage is fundamentally at odds with Necrophos, who thrives when enemies are worn down over time. He needs targets to be low on health for his ultimate to be effective, granting him the kill, the bonus respawn time on the enemy, and a massive burst of regeneration to continue fighting. When Templar Assassin successfully deletes a hero, she robs Necrophos of his ideal setup.
This tension shapes how teamfights play out. Necrophos wants to be the center of a long, drawn-out fight, letting his Heartstopper Aura and Death Pulse grind down the enemy team. Templar Assassin prefers to find a pick-off on a key target before the fight truly begins, creating a numbers advantage. Because their ideal scenarios are so different, they can pull the team's strategy in conflicting directions. Instead of one cohesive plan, you end up with a hero who wants to brawl and a hero who wants to assassinate, and they don't do much to enable each other's game.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 41.30% | 385 |
| Crusader & Archon | 49.12% | 906 |
| Legend & Ancient | 52.37% | 760 |
| Divine & Immortal | 42.65% | 272 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.31% | ▼ -4.2pp | 853 |
| 7.41d | 48.49% | ▼ -0.1pp | 76,743 |
| 7.41c | 48.57% | ▲ +0.6pp | 34,438 |
| 7.41b | 47.95% | — | 39,282 |
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Data updated Aug 11, 2026.