How Necrophos and Undying perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Necrophos and Undying win 52.03% of ranked matches when playing on the same team, over 25,520 matches.
Facing this lane often feels like a slow, inevitable drain. Undying's Decay spam whittles down your strength pool while Necrophos’s Heartstopper Aura passively melts your health bar. Neither hero does a ton of burst damage on their own, but their effects stack up relentlessly. The constant chip damage from both sources creates an environment where you're always a little lower on health than you'd like, making you vulnerable to a well-timed Death Pulse or a swarm of Tombstone zombies. It's an attritional style of play that wears down opponents over time, rather than trying to delete them instantly.
This duo wants to group up and force five-on-five brawls. They can sustain their team with Death Pulse and Soul Rip, turning fights into long, drawn-out affairs where their passive damage and slows from Flesh Golem take over. The win condition is to grind the other team down until a key hero is low enough for a Reaper's Scythe. The reason this combo isn't overwhelming is that it can be outmaneuvered. Teams with strong mobility or split-push can avoid these slow-moving deathballs. If you can catch either Necrophos or Undying alone, their plan tends to fall apart.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 56.83% | 1,362 |
| Crusader & Archon | 56.48% | 3,980 |
| Legend & Ancient | 53.56% | 3,368 |
| Divine & Immortal | 51.41% | 1,346 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.03% | ▼ -1.3pp | 25,520 |
| 7.41d | 53.34% | ▲ +1.4pp | 259,467 |
| 7.41c | 51.96% | ▼ -0.2pp | 99,234 |
| 7.41b | 52.17% | — | 84,733 |
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Data updated Aug 17, 2026.