How Shadow Fiend and Outworld Destroyer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Shadow Fiend and Outworld Destroyer win 50.58% of ranked matches when playing on the same team, over 6,414 matches.
Facing this pairing gives mobile heroes a lot of freedom. There's a ton of potential damage between the two cores, but almost no lockdown to make it stick. Outworld Destroyer's Astral Imprisonment can set up for a Requiem of Souls, but it only removes one target, leaving their teammates free to scatter or turn on Shadow Fiend. Without a reliable stunner to enable them, enemies can often just walk out of Shadowraze range or kite away from danger. Both heroes are designed to be the main damage threat, but neither has the innate control to hold someone in place for the other.
This dynamic creates a greedy lineup that’s vulnerable early. Both Shadow Fiend and Outworld Destroyer need significant farm to hit their timings, making it hard for them to share the map and creating pressure on the rest of the team to make space. If the game goes late, you have two glass cannons who are easily focused. The enemy strategy becomes simple: pick off whichever hero is out of position and then clean up the other. The duo has to hope they can win a raw damage race, a plan that falls apart the moment the enemy dictates the fight.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.00% | 250 |
| Crusader & Archon | 50.94% | 801 |
| Legend & Ancient | 52.19% | 1,029 |
| Divine & Immortal | 53.47% | 447 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.58% | ▲ +3.2pp | 6,414 |
| 7.41d | 47.38% | ▲ +0.6pp | 50,949 |
| 7.41c | 46.76% | ▲ +1.5pp | 17,871 |
| 7.41b | 45.23% | — | 17,777 |
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Data updated Aug 17, 2026.