How Shadow Fiend and Wraith King perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Shadow Fiend and Wraith King win 53.45% of ranked matches when playing on the same team, over 2,666 matches.
Focusing Wraith King means eating free damage from Shadow Fiend the whole time. He’s a massive frontline who demands an answer. If you commit spells and attacks to kill him, Shadow Fiend gets free rein to land Shadowrazes from a safe distance. The real problem starts when Wraith King finally dies; his Reincarnation slows the whole area, creating a perfect setup. A slowed, grouped-up team is an easy target for a full-power Requiem of Souls, which usually ends the fight on the spot. Even his basic stun creates a clean opening for Shadow Fiend to land his nukes.
Once these two start grouping to push objectives, the enemy is forced into a terrible choice. Trying to bypass the durable Wraith King to get to the squishy Shadow Fiend is risky, as it leaves your own heroes exposed. Committing everything to kill Wraith King means you have to do it twice, all while getting torn apart by spells and right-clicks from his partner. The best way to beat this is to catch Shadow Fiend out of position before a fight begins. Otherwise, Wraith King can simply walk forward and create all the space his damage-dealing partner needs to win the teamfight.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 56.78% | 1,129 |
| Crusader & Archon | 55.61% | 3,068 |
| Legend & Ancient | 53.65% | 2,263 |
| Divine & Immortal | 53.36% | 536 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 53.45% | ▼ -0.8pp | 2,666 |
| 7.41d | 54.29% | ▲ +0.7pp | 210,859 |
| 7.41c | 53.55% | ▲ +1.6pp | 85,855 |
| 7.41b | 51.97% | — | 85,148 |
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Data updated Aug 11, 2026.