How Shadow Fiend and Slardar perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Shadow Fiend and Slardar win 50.15% of ranked matches when playing on the same team, over 1,966 matches.
Thinking this is a simple physical damage combo is a common mistake. On paper, Slardar’s Corrosive Haze sets up kills for a right-clicking Shadow Fiend. In practice, their game plans can clash. Slardar is a tempo initiator who wants to run at people as soon as he gets his Blink Dagger. Shadow Fiend, however, is a much greedier core who often needs another item or two before he can safely join those aggressive dives. This timing difference means the armor reduction isn't always available when SF is ready to fight, or SF isn't ready when Slardar finds a good opening.
Successful games rely on Slardar creating controlled pickoffs rather than chaotic teamfights. He can find a solo target, apply his stun and Haze, and allow Shadow Fiend to arrive for the easy cleanup with right-clicks. The problems start when Slardar has to dive deep into multiple heroes. Shadow Fiend is too fragile to follow into that kind of danger, especially before he has his own BKB. Smart enemies will often ignore the initiating Slardar and turn on the SF instead, knowing he's the real glass cannon. The outcome depends entirely on whether the two can sync their aggression.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.69% | 797 |
| Crusader & Archon | 48.82% | 1,985 |
| Legend & Ancient | 48.79% | 1,738 |
| Divine & Immortal | 50.92% | 762 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.15% | ▲ +0.2pp | 1,966 |
| 7.41d | 49.98% | ▼ -1.4pp | 163,147 |
| 7.41c | 51.40% | ▲ +1.2pp | 77,722 |
| 7.41b | 50.17% | — | 70,775 |
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Data updated Aug 11, 2026.