How Outworld Destroyer and Windranger perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Outworld Destroyer and Windranger win 50.26% of ranked matches when playing on the same team, over 7,756 matches.
Putting both these heroes into core roles often creates a greedy draft that struggles to control the map early. Both Outworld Destroyer and Windranger need a significant amount of farm to come online, and neither one is an exceptionally fast farmer in the early game. Their damage profiles are also very similar; they both excel at bursting down a single isolated target. Outside of Sanity's Eclipse, the duo offers very little area damage, making it difficult to deal with summons, illusions, or lineups that group up effectively. Their combined lockdown is also weak, relying on a conditional Shackleshot and an Astral Imprisonment that can be awkward to coordinate offensively.
This lineup usually has a difficult laning stage and has to play defensively for a long time. The goal is for Outworld Destroyer and Windranger to hit their core items and then start securing pickoffs together. However, enemies can exploit this by forcing fights early and grouping as five. Without a strong frontline or initiation from their other teammates, both heroes can be easily overwhelmed. The fight often comes down to blowing up one key hero instantly; if that fails or the target gets saved, the teamfight is likely lost.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 45.90% | 390 |
| Crusader & Archon | 47.91% | 1,052 |
| Legend & Ancient | 51.87% | 1,095 |
| Divine & Immortal | 54.81% | 447 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.26% | ▲ +3.2pp | 7,756 |
| 7.41d | 47.08% | ▲ +0.5pp | 69,836 |
| 7.41c | 46.62% | ▲ +1.0pp | 29,501 |
| 7.41b | 45.58% | — | 27,282 |
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Data updated Aug 17, 2026.