How Ogre Magi and Queen of Pain perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ogre Magi and Queen of Pain win 47.21% of ranked matches when playing on the same team, over 21,155 matches.
Setting up a gank with Bloodlust and a stun for an elusive core seems like a solid plan. The friction comes from their different approaches to a fight. Ogre Magi is a frontline brawler who wants to be in the enemy's face, soaking up attention and looking for a lucky Multicast. Queen of Pain, however, is an assassin who plays on the edges of the fight, waiting for the perfect moment to Blink onto a vulnerable target. Ogre often can't keep up with her mobility, leaving her without immediate backup if she blinks in, and his single-target lockdown doesn't always provide the setup she wants for her area-of-effect spells.
Their laning phase can be effective, with Ogre's Ignite and Fireblast helping to secure kills. As the game progresses, though, their game plans can diverge. When Queen of Pain finds her moment and jumps a backline hero, Ogre is often still trudging through the frontline, unable to contribute his damage or follow-up stuns where they're most needed. This leaves both heroes feeling a bit isolated in teamfights. She lacks the sustained frontline presence to clean up after her initial burst, and he lacks a primary damage threat to protect and enable.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.63% | 1,140 |
| Crusader & Archon | 45.55% | 3,315 |
| Legend & Ancient | 46.99% | 2,477 |
| Divine & Immortal | 43.05% | 604 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.21% | ▲ +0.4pp | 21,155 |
| 7.41d | 46.80% | ▲ +0.6pp | 247,910 |
| 7.41c | 46.21% | ▼ -3.2pp | 136,698 |
| 7.41b | 49.43% | — | 158,794 |
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Data updated Aug 17, 2026.