How Ogre Magi and Tidehunter perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ogre Magi and Tidehunter win 50.09% of ranked matches when playing on the same team, over 1,703 matches.
Putting a support behind a durable offlaner is a classic setup, and this pairing offers a straightforward way to execute it. The core of the synergy is Ogre Magi casting Bloodlust on Tidehunter. This gives the frontline hero a boost to his movement and attack speed, two things he naturally lacks. It helps Tidehunter farm his core items faster and stick on targets to apply Anchor Smash. Ogre can also provide a stun with Fireblast to help set up for a gank or a Ravage, creating a simple but effective lockdown chain. Both heroes are inherently tough to kill, which can make for a very resilient front line.
This duo aims to create a timing advantage. A Bloodlusted Tidehunter can accelerate his farm, potentially hitting his Blink Dagger timing sooner than the enemy expects. In lane, Ogre Magi provides harass and control that makes Tidehunter’s laning phase more secure. Later on, they form a solid wall that the enemy team has to chew through. The plan isn't complicated: Ogre buffs and stuns while Tidehunter walks in and presses his buttons. Enemies will try to exploit this by kiting Tidehunter or focusing down the Ogre before he can get multiple spells off in a fight.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 52.76% | 815 |
| Crusader & Archon | 53.08% | 2,061 |
| Legend & Ancient | 52.05% | 1,464 |
| Divine & Immortal | 43.48% | 322 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.09% | ▼ -0.6pp | 1,703 |
| 7.41d | 50.72% | ▼ -0.3pp | 150,780 |
| 7.41c | 51.02% | ▼ -2.0pp | 89,637 |
| 7.41b | 52.99% | — | 113,299 |
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Data updated Aug 11, 2026.