How Ogre Magi and Venomancer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ogre Magi and Venomancer win 48.34% of ranked matches when playing on the same team, over 13,018 matches.
Applying slow, sustained pressure with this duo can be difficult to convert into real map control. The core issue is redundancy: both Ogre Magi and Venomancer specialize in damage-over-time and slows. Stacking Ignite on top of Poison Gale feels less effective than having a source of burst damage or a harder disable. Enemies who survive the initial assault can often heal up or teleport away before the poison and fire tick them down. Ogre’s Bloodlust also finds a poor target in Venomancer, who relies on his spells, not his attack speed, to be effective.
Throughout the game, this pairing can feel like it's doing two different things at once. Venomancer wants to control space from a distance with Plague Wards and land a big Poison Nova. Ogre Magi wants to be in the middle of the fight, using his tankiness to land stuns and buff a carry. They don't set each other up very well. The opposing team can often split their focus, dealing with Veno's area control while kiting the frontline Ogre. The lack of coordinated lockdown makes it hard to secure kills on key targets, letting fights drag out or enemies slip away.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.20% | 996 |
| Crusader & Archon | 49.49% | 2,251 |
| Legend & Ancient | 46.82% | 1,305 |
| Divine & Immortal | 46.09% | 230 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.34% | ▲ +0.7pp | 13,018 |
| 7.41d | 47.61% | ▲ +0.6pp | 160,316 |
| 7.41c | 46.97% | ▼ -1.8pp | 77,557 |
| 7.41b | 48.80% | — | 107,273 |
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Data updated Aug 17, 2026.