How Pangolier and Phoenix perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Pangolier and Phoenix win 45.81% of ranked matches when playing on the same team, over 227 matches.
Rolling Thunder can create the perfect setup for a Phoenix Supernova. Pangolier stuns key targets as he crashes through the fight, giving Phoenix a clean window to drop the egg without getting interrupted. Once Supernova is active, Pangolier can use his mobility from Swashbuckle and Shield Crash to weave around the fight, drawing attention and body-blocking for the egg. Phoenix can also get Fire Spirits off before the ultimate, and the attack speed slow makes it that much harder for enemies to focus down the sun before it explodes.
The core issue holding this pair back is coordination. Both ultimates are major commitments with long cooldowns, and if their timings are even slightly off, the whole sequence fails. Pangolier might roll in too early, leaving Phoenix behind, or Phoenix might drop Supernova defensively when Pangolier wants to be aggressive elsewhere on the map. They both want to be the center of a teamfight, but their positioning needs are different. Pangolier is constantly moving around the edges, whereas Phoenix becomes a static, vulnerable target. This can lead to fights where they don't effectively cover each other, making the combination unreliable.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 41.83% | 153 |
| Legend & Ancient | 47.13% | 244 |
| Divine & Immortal | 45.64% | 149 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 45.81% | ▼ -1.0pp | 227 |
| 7.41d | 46.79% | ▼ -1.6pp | 25,540 |
| 7.41c | 48.39% | ▼ -3.7pp | 31,316 |
| 7.41b | 52.08% | — | 44,417 |
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Data updated Aug 11, 2026.