How Pangolier and Skywrath Mage perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Pangolier and Skywrath Mage win 44.91% of ranked matches when playing on the same team, over 4,251 matches.
Coordinating kills with this pair can be awkward. Pangolier’s main goal in a fight is to cause chaos with Rolling Thunder, stunning and displacing multiple enemies. This directly conflicts with what Skywrath Mage wants to do, which is hold a silenced target still inside his Mystic Flare for its full duration. While a Skywrath can set up a kill with Ancient Seal for Pangolier to burst with Swashbuckle, their ultimates are fundamentally at odds. Pangolier knocking an enemy out of a perfect Mystic Flare is a common and frustrating outcome that undermines their combined damage potential.
In practice, this means teamfights often feel disjointed. The two heroes have to either focus separate targets or have impeccable timing, with Skywrath Mage waiting until after Rolling Thunder has finished. This hesitation can be fatal and gives the enemy team time to recover. Instead of a clear one-two punch, they have to navigate around each other's abilities. Pangolier can't just roll freely into the fight if Skywrath has committed his ultimate, and Skywrath has to be wary of where Pangolier is aiming. This lack of a straightforward, powerful combo is what holds the duo back.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 37.31% | 193 |
| Crusader & Archon | 45.42% | 579 |
| Legend & Ancient | 45.05% | 626 |
| Divine & Immortal | 42.86% | 301 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.91% | ▼ -0.3pp | 4,251 |
| 7.41d | 45.25% | ▼ -1.6pp | 56,159 |
| 7.41c | 46.82% | ▼ -1.6pp | 46,525 |
| 7.41b | 48.45% | — | 58,460 |
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Data updated Aug 17, 2026.