How Pangolier and Sven perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Pangolier and Sven win 48.15% of ranked matches when playing on the same team, over 2,702 matches.
Playing for different timings often creates tension across the map. Pangolier wants to be a constant nuisance, using his mobility and Rolling Thunder to force skirmishes from the mid-game onward. Sven, on the other hand, typically needs more time and space to farm the core items that enable his God's Strength. This fundamental clash in tempo means Pangolier is often ready to fight long before Sven is. Even when they do fight together, Rolling Thunder can be disruptive, knocking enemies around unpredictably. This makes it difficult for Sven to land consistent cleaves on clumped-up targets, which is central to his teamfight damage.
This dynamic forces a compromise. Either Sven has to accelerate his build and join fights before he's truly strong, or Pangolier has to play a more passive, farming-oriented style that doesn't fully leverage his space-creating potential. The enemy team can exploit this by forcing fights during Pangolier's power spike, knowing that Sven is likely still farming elsewhere and unable to help. If the game goes late enough, any setup for Sven is valuable, but navigating the mid-game with these conflicting goals can often leave the team at a disadvantage.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Crusader & Archon | 48.55% | 346 |
| Legend & Ancient | 46.43% | 420 |
| Divine & Immortal | 52.77% | 235 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.15% | ▲ +2.2pp | 2,702 |
| 7.41d | 45.96% | ▲ +0.2pp | 28,591 |
| 7.41c | 45.81% | ▼ -3.0pp | 15,987 |
| 7.41b | 48.81% | — | 20,252 |
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Data updated Aug 17, 2026.