How Phantom Assassin and Treant Protector perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Phantom Assassin and Treant Protector win 50.02% of ranked matches when playing on the same team, over 6,409 matches.
Pairing these two heroes often hinges on executing a single, decisive teamfight combination. The idea is for Treant Protector to lock down key targets with Overgrowth, allowing Phantom Assassin to blink in with Phantom Strike and secure a quick kill. The problem is that Overgrowth is a root, not a stun. Enemies caught can still use most spells and items, meaning a support can cast a save or a core can activate a defensive ability. This forces PA to deal more damage than expected or risk the target surviving her initial burst, leaving her dangerously exposed.
Executing this strategy in a live game is inconsistent. Treant Protector will look for openings to land his ultimate, ideally from invisibility, to catch the enemy team off guard. If he finds a good setup, Phantom Assassin can often claim a free kill and start a favorable fight. However, experienced opponents will anticipate this, positioning themselves to avoid clumping together and keeping save items ready. This turns many potential initiations into trades rather than clean wins, as the PA often has to commit fully for a target who may end up surviving the initial lockdown.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.73% | 548 |
| Crusader & Archon | 47.16% | 1,020 |
| Legend & Ancient | 49.38% | 731 |
| Divine & Immortal | 48.59% | 249 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 50.02% | ▼ -0.8pp | 6,409 |
| 7.41d | 50.81% | ▲ +0.4pp | 72,289 |
| 7.41c | 50.37% | ▲ +0.9pp | 25,905 |
| 7.41b | 49.49% | — | 24,704 |
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Data updated Aug 17, 2026.