How Phoenix and Queen of Pain perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Phoenix and Queen of Pain win 48.08% of ranked matches when playing on the same team, over 8,020 matches.
Picking these two together often creates a conflict of interest in teamfights. Phoenix wants to set up a committed fight around Supernova, forcing the enemy to either run or try to kill the egg. Queen of Pain, however, is a mobile hero who thrives by using Blink to find an angle, unload her spells, and reposition. While she can use Sonic Wave to punish heroes attacking the egg, her kit doesn't naturally lend itself to standing still and defending a stationary target. This fundamental clash in tempo—Phoenix wanting a static brawl and Queen of Pain wanting quick, decisive skirmishes—means they don't always enable each other.
The success of this duo comes down to unusually high coordination. In a good fight, Queen of Pain can use her burst to deter key threats from focusing the egg, and the Supernova stun sets up her follow-up damage perfectly. In a bad fight, she’s forced to Blink away to save herself, leaving Phoenix's ultimate completely exposed. Because their ideal fights look so different, executing a cohesive plan can be difficult. The fight either has to happen exactly on QoP’s terms or Phoenix’s, and finding that middle ground where both heroes are effective is a constant challenge.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 46.57% | 204 |
| Crusader & Archon | 47.50% | 699 |
| Legend & Ancient | 49.81% | 809 |
| Divine & Immortal | 45.24% | 378 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.08% | ▲ +1.9pp | 8,020 |
| 7.41d | 46.18% | ▼ -0.1pp | 73,872 |
| 7.41c | 46.24% | ▼ -5.0pp | 57,592 |
| 7.41b | 51.19% | — | 76,487 |
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Data updated Aug 18, 2026.