How Queen of Pain and Templar Assassin perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Queen of Pain and Templar Assassin win 44.24% of ranked matches when playing on the same team, over 443 matches.
Drafting two aggressive, lane-winning heroes feels like a good plan for taking over the map, but it rarely works out. Queen of Pain and Templar Assassin are both classic mid heroes who need a fast start, solo experience, and early farm to hit their power spikes. When they're on the same team, they're not helping each other; they're competing for the same resources. Neither hero provides the hard lockdown the other needs to guarantee their damage. Queen of Pain’s slow isn't enough to hold someone in place for a Meld strike, and Templar Assassin’s traps are better for vision than for setting up a Sonic Wave.
This leaves the team with an awkward game plan. One hero, usually the Templar Assassin, takes the mid lane while the other is forced into a side lane where they are less effective. The team ends up with two cores who want to be the primary playmaker around the same time, but they can't create kills for each other. Instead of having two threats, you often end up with one underfarmed hero and another who gets focused down because the rest of the team lacks initiation or control. The whole draft feels greedy and lacks a clear win condition.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 36.90% | 187 |
| Crusader & Archon | 43.53% | 448 |
| Legend & Ancient | 42.86% | 413 |
| Divine & Immortal | 41.85% | 184 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 44.24% | ▲ +2.0pp | 443 |
| 7.41d | 42.27% | ▼ -0.8pp | 47,006 |
| 7.41c | 43.08% | ▼ -1.3pp | 26,264 |
| 7.41b | 44.41% | — | 36,652 |
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Data updated Aug 11, 2026.