How Queen of Pain and Undying perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Queen of Pain and Undying win 48.35% of ranked matches when playing on the same team, over 16,622 matches.
Picking these two heroes together feels like a trade-off between damage amplification and conflicting fight tempos. On paper, Undying's Flesh Golem making Queen of Pain's Sonic Wave hit harder is the core idea. The friction comes from how they want to fight. Undying excels in drawn-out brawls, dropping Tombstone and draining strength with Decay to win a war of attrition. Queen of Pain prefers to Blink in, unload her spell combo on a key target, and get out. They don't offer a hard lockdown chain for each other, relying on slows that mobile enemies can often play around.
This split identity plays out across the game. Undying is often ready to fight from the early levels, while Queen of Pain needs time to farm her first couple of items to make her burst truly threatening. In teamfights, the plan is for Undying to create enough chaos for QoP to find a clean assassination. But if she commits Blink aggressively and the enemy saves their target or turns on her, Undying lacks the tools to peel for her effectively. Success often depends more on the enemy making a mistake than this duo forcing a clean engagement.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 51.86% | 725 |
| Crusader & Archon | 49.07% | 2,354 |
| Legend & Ancient | 46.14% | 2,111 |
| Divine & Immortal | 50.77% | 780 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.35% | ▼ -0.0pp | 16,622 |
| 7.41d | 48.38% | ▲ +0.4pp | 170,941 |
| 7.41c | 47.97% | ▼ -2.9pp | 84,696 |
| 7.41b | 50.92% | — | 93,496 |
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Data updated Aug 17, 2026.