How Queen of Pain and Warlock perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Queen of Pain and Warlock win 47.09% of ranked matches when playing on the same team, over 11,751 matches.
Pairing these two heroes together creates a clash of tempo. Queen of Pain wants to play an aggressive, fast-paced game, using her Blink to constantly pressure isolated targets and find pickoffs. Warlock, on the other hand, thrives in slower, more deliberate teamfights. His kit is built around getting enemies to group up for a big Fatal Bonds or trapping them in a long-duration Upheaval before he commits his ultimate. Queen of Pain’s mobility doesn't help Warlock land his spells, and his slow setup often feels disconnected from her desire to jump in, burst a target, and get out.
During a match, this disconnect means they can struggle to find the same rhythm. Queen of Pain might find a great opening to initiate, but Warlock is often too far behind or too slow to contribute his spells before the initial moment is lost. While a Chaotic Offering followed by a Sonic Wave is a straightforward damage combo, it relies entirely on Warlock’s long cooldown and doesn't represent a unique pairing. Outside of that one interaction, they frequently feel like they are fighting two different fights, unable to consistently chain their abilities together to secure kills or control teamfights.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.92% | 462 |
| Crusader & Archon | 48.67% | 1,278 |
| Legend & Ancient | 44.49% | 1,034 |
| Divine & Immortal | 42.96% | 284 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.09% | ▲ +1.0pp | 11,751 |
| 7.41d | 46.10% | ▼ -0.1pp | 104,374 |
| 7.41c | 46.24% | ▼ -2.9pp | 61,669 |
| 7.41b | 49.14% | — | 80,079 |
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Data updated Aug 18, 2026.