How Ringmaster and Skywrath Mage perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ringmaster and Skywrath Mage win 47.28% of ranked matches when playing on the same team, over 4,972 matches.
Securing early kills with this pair can be surprisingly difficult. Ringmaster offers crowd control that, on paper, should provide a perfect setup for Skywrath Mage's burst damage. The issue is that both heroes are quite fragile and commit their entire spell rotation for a single-target kill attempt. If the enemy survives the initial onslaught from Mystic Flare, perhaps with a save from a teammate or a well-timed defensive item, both Ringmaster and Skywrath are left with long cooldowns and very few resources to continue the fight or escape. This makes their ganking attempts less reliable than they might appear.
What this means is that while the laning stage might go okay, the duo struggles to convert small advantages into map control. As teams start grouping, it becomes harder for Ringmaster to find a safe angle to use his hypnotic traps to isolate a target for Skywrath Mage. They excel at deleting a lone, out-of-position hero, but lack the tools to push towers, control teamfights, or siege high ground afterward. This often results in a stalled game state where they can secure pickoffs but can’t seem to end the game with them.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 43.36% | 226 |
| Crusader & Archon | 44.34% | 645 |
| Legend & Ancient | 51.46% | 651 |
| Divine & Immortal | 47.78% | 293 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.28% | ▲ +0.2pp | 4,972 |
| 7.41d | 47.11% | ▼ -1.1pp | 51,781 |
| 7.41c | 48.22% | ▲ +1.1pp | 17,887 |
| 7.41b | 47.11% | — | 17,290 |
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Data updated Aug 17, 2026.