How Ringmaster and Viper perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Ringmaster and Viper win 47.04% of ranked matches when playing on the same team, over 4,192 matches.
Lining up a kill on a hero inside Nethertoxin feels like it should be simple, but the duo’s abilities often work against each other. Ringmaster's hypnotic pull is a great setup tool, but it will frequently drag the target right out of the Nethertoxin area, nullifying Viper's break and a huge source of his damage. Both heroes want to control an enemy's position, but Viper needs the target to stay in one zone while Ringmaster actively moves them. This core mechanical conflict makes landing their full combo difficult and unreliable, often wasting key cooldowns for little gain.
This clash in styles extends across the whole game. Both Viper and Ringmaster are good at locking down a single enemy, but they don't have the combined burst damage to finish the job quickly before help arrives. Their kits offer a lot of control, but it's redundant and doesn't stack well. Without much wave clear or building damage between them, the team composition feels slow and one-dimensional. This gives opponents plenty of time to react with saves, split the map, and eventually out-scale a strategy that relies on catching one hero at a time.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.50% | 266 |
| Crusader & Archon | 45.55% | 551 |
| Legend & Ancient | 50.11% | 461 |
| Divine & Immortal | 49.72% | 177 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.04% | ▲ +1.1pp | 4,192 |
| 7.41d | 45.98% | ▼ -0.6pp | 47,118 |
| 7.41c | 46.55% | ▼ -0.1pp | 16,753 |
| 7.41b | 46.66% | — | 16,744 |
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Data updated Aug 17, 2026.