How Sand King and Windranger perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Sand King and Windranger win 46.80% of ranked matches when playing on the same team, over 7,455 matches.
Catching a Burrowstrike stun from Sand King can feel like a death sentence. It provides a clean, long-duration setup for Windranger to land a follow-up Shackleshot, potentially locking down a target for an eternity. The problem is what comes next. Sand King is all about dealing huge area-of-effect magic damage with Epicenter, while Windranger is built to unload immense single-target physical damage with Focus Fire. These two damage types don't directly amplify one another, so while the target is certainly stunned, the damage can feel redundant or inefficient compared to pairings that stack one type of damage or debuff.
During the laning phase and early ganks, the chain-stun is often enough to secure a kill. As the game goes on, however, their optimal positions in a teamfight can diverge. Sand King wants to be in the absolute center of the enemy team, channeling his ultimate and causing chaos. Windranger prefers to stay on the perimeter, using her mobility and range to pick off a specific, high-value target. This can result in them playing two separate fights at once. The combo is fine for securing a pick-off, but it lacks the cohesion needed to consistently swing large teamfights their way.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 48.73% | 511 |
| Crusader & Archon | 45.86% | 1,136 |
| Legend & Ancient | 44.50% | 854 |
| Divine & Immortal | 43.15% | 248 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.80% | ▼ -0.5pp | 7,455 |
| 7.41d | 47.32% | ▲ +1.5pp | 84,861 |
| 7.41c | 45.86% | ▼ -2.2pp | 38,383 |
| 7.41b | 48.10% | — | 46,105 |
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Data updated Aug 17, 2026.