How Silencer and Templar Assassin perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Silencer and Templar Assassin win 47.09% of ranked matches when playing on the same team, over 601 matches.
Trying to set up kills for Templar Assassin requires lockdown she can burst into. Silencer's kit is built around silences and slows, not the hard stuns that let TA unload a full Meld strike on a target. Without that reliable setup, she has to depend entirely on her own positioning and a target being out of place, which makes her ganks far less consistent. While Global Silence can create a window for her to act, its long cooldown doesn't match the constant pressure a snowballing Templar Assassin wants to apply across the map after getting her first few items.
This lack of offensive synergy often slows down the game's tempo. TA is forced into a more passive farming pattern waiting for perfect opportunities, which can delay her Blink Dagger and Desolator timings. The opposing team can exploit this by grouping up and forcing fights before she's ready, or by repeatedly ganking her mid lane since a support Silencer offers little in the way of counter-initiation or saves beyond a single-target silence. To make it work, the team has to play patiently for big teamfights around Global Silence, giving the enemy control of the map in the interim.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 41.54% | 260 |
| Crusader & Archon | 42.17% | 683 |
| Legend & Ancient | 50.00% | 518 |
| Divine & Immortal | 50.00% | 154 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.09% | ▲ +0.8pp | 601 |
| 7.41d | 46.25% | ▼ -0.4pp | 57,939 |
| 7.41c | 46.69% | ▲ +0.7pp | 27,818 |
| 7.41b | 46.02% | — | 32,885 |
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Data updated Aug 11, 2026.