How Silencer and Warlock perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Silencer and Warlock win 49.60% of ranked matches when playing on the same team, over 5,931 matches.
Stacking two big teamfight ultimates seems like it should be an easy win, but the reality is more complicated. Warlock's Chaotic Offering stuns everyone, which already prevents them from casting spells. Using Silencer's Global Silence at the same time on those stunned targets is often redundant. While Fatal Bonds and Arcane Curse can pressure enemies together, they don't create a truly oppressive lane or a guaranteed kill setup. The core components of their kits do similar jobs without directly amplifying each other, making the combination feel less impactful than it looks on paper.
The success of this pairing comes down to careful coordination. If Warlock can drop his Golems and Silencer holds his ultimate to prevent escapes or follow-up spells, they can control a fight completely. More often, though, both spells are used reactively on the same targets, wasting their potential. Outside of these big teamfights, the heroes don't offer each other much. They lack a reliable lockdown for ganks and can both be vulnerable to being run at. The lane is survivable but rarely dominant, leading to a partnership that can work but doesn't have a built-in advantage.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.11% | 443 |
| Crusader & Archon | 50.76% | 1,046 |
| Legend & Ancient | 48.68% | 608 |
| Divine & Immortal | 51.64% | 122 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.60% | ▼ -0.4pp | 5,931 |
| 7.41d | 50.03% | ▼ -0.2pp | 72,773 |
| 7.41c | 50.21% | ▼ -0.0pp | 35,500 |
| 7.41b | 50.22% | — | 39,148 |
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Data updated Aug 17, 2026.