How Wraith King and Spirit Breaker perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Wraith King and Spirit Breaker win 57.87% of ranked matches when playing on the same team, over 2,331 matches.
A Charge of Darkness followed by a Wraithfire Blast creates an exceptionally long chain stun. This simple combination is the core of their strength, allowing Wraith King to close the distance and apply his damage without needing to buy mobility items early on. Spirit Breaker’s initiation guarantees that Wraith King will have a target to hit. Since both heroes are naturally durable, they can commit to aggressive plays and tower dives together, often surviving situations that would be fatal for more fragile heroes. This makes their gank attempts reliable and difficult to punish.
This kill threat starts early and never really fades. The pressure from Spirit Breaker forces enemies to play defensively, creating space for Wraith King to farm key items. In larger teamfights, opponents face a dilemma: focus the charging Spirit Breaker and get cleaned up by Wraith King, or try to kill the King twice while his team runs free. This forces bad decisions and allows the duo to control the engagement. The constant threat of initiation means the enemy team can never feel truly safe on the map, letting your side dictate the game's pace.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 59.81% | 1,035 |
| Crusader & Archon | 58.22% | 2,822 |
| Legend & Ancient | 57.16% | 2,059 |
| Divine & Immortal | 55.67% | 476 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 57.87% | ▲ +1.2pp | 2,331 |
| 7.41d | 56.70% | ▲ +1.4pp | 203,249 |
| 7.41c | 55.30% | ▲ +0.3pp | 100,162 |
| 7.41b | 55.02% | — | 122,643 |
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Data updated Aug 11, 2026.