How Skywrath Mage and Venomancer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Skywrath Mage and Venomancer win 47.29% of ranked matches when playing on the same team, over 8,053 matches.
Applying Venomancer's Poison Nova feels like it should set up a kill, but it doesn't offer the hard lockdown Skywrath Mage needs to land a full Mystic Flare. Enemies can often limp out of the area of effect, even while heavily slowed. While Skywrath's magic amplification from Ancient Seal does increase Venomancer's damage over time, the real problem is that neither hero brings a reliable stun to the table. This redundancy in slows and magic damage means you can't pin down a key target for the burst required to actually finish them off, often letting them escape or get a crucial spell off.
This leads to lineups that feel fragile and lack control. Both heroes are squishy and prefer to play from the back line, which can leave your cores without a strong front line or initiation. An enemy team with good gap-close heroes can easily get on top of either Skywrath or Venomancer and delete them before a fight starts. Later on, the opponent's strategy is simple: buy Black King Bars. Since both heroes contribute almost entirely magic damage, the moment key enemies become immune, your team's main damage source is nullified and the game plan falls apart.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.96% | 588 |
| Crusader & Archon | 49.07% | 1,237 |
| Legend & Ancient | 47.23% | 813 |
| Divine & Immortal | 50.00% | 196 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.29% | ▲ +0.7pp | 8,053 |
| 7.41d | 46.56% | ▲ +0.2pp | 99,071 |
| 7.41c | 46.41% | ▼ -0.8pp | 49,374 |
| 7.41b | 47.18% | — | 67,407 |
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Data updated Aug 17, 2026.