How Templar Assassin and Venomancer perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Templar Assassin and Venomancer win 48.15% of ranked matches when playing on the same team, over 459 matches.
Thinking Venomancer's slows set up kills for Templar Assassin is a common trap. The core problem is that their damage profiles are completely opposed. Templar Assassin needs to find a target and delete it instantly with her Meld strike and psionic burst. She thrives on clean, front-loaded damage. Venomancer, on the other hand, deals damage over a long period with Poison Nova and Plague Wards. He wants extended, messy fights where enemies slowly melt. His kit doesn't offer the hard lockdown or instant damage needed to help TA secure her pick-offs, leaving her vulnerable after she commits.
This disconnect defines their mid-game. Templar Assassin will blink onto a hero, but the follow-up from Venomancer is a slow drain, not the stun or nuke she needs to finish the job before the enemy team can react. Fights that should be quick assassinations turn into chaotic brawls where TA's Refraction gets stripped by ambient damage, leaving her exposed. Ultimately, Templar Assassin wants to control the game with solo pressure and quick kills, while Venomancer wants to group for five-on-five engagements. They are rarely trying to accomplish the same goal at the same time.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.15% | 246 |
| Crusader & Archon | 46.68% | 497 |
| Legend & Ancient | 43.71% | 350 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 48.15% | ▲ +5.6pp | 459 |
| 7.41d | 42.53% | ▲ +0.3pp | 44,815 |
| 7.41c | 42.27% | ▼ -1.1pp | 22,903 |
| 7.41b | 43.41% | — | 38,284 |
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Data updated Aug 11, 2026.