How Terrorblade and Warlock perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Terrorblade and Warlock win 47.22% of ranked matches when playing on the same team, over 2,550 matches.
Fighting as a team in the mid-game often feels awkward with this pair. Warlock hits a major power spike with Chaotic Offering and wants to force objectives with his team grouped up. Terrorblade, however, typically wants to avoid these early engagements. He'd rather be split-pushing with illusions, accelerating his farm to hit his own item timings. This creates a fundamental conflict where Warlock wants to five-man, but his primary carry isn't ready to join the fight, weakening the impact of his ultimate. The laning phase can be similarly passive, as Warlock lacks the instant lockdown to secure early kills for Terrorblade.
This timing mismatch forces the team into difficult decisions. Either they commit to a four-man fight around Warlock's Golem, hoping it's enough, or they cede map control while waiting for Terrorblade to come online. During this time, Terrorblade is often farming alone and is quite vulnerable. Warlock’s toolkit isn't ideal for saving a carry from a dedicated gank; his heal is gradual and Upheaval is too slow to stop an immediate burst. As a result, both heroes can struggle to execute their core game plan, leading to a dynamic where neither fully enables the other's strengths.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.62% | 168 |
| Crusader & Archon | 46.89% | 418 |
| Legend & Ancient | 45.29% | 276 |
| Divine & Immortal | 54.95% | 111 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 47.22% | ▲ +0.7pp | 2,550 |
| 7.41d | 46.53% | ▼ -0.2pp | 33,135 |
| 7.41c | 46.68% | ▼ -0.4pp | 17,131 |
| 7.41b | 47.03% | — | 18,285 |
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Data updated Aug 17, 2026.