How Terrorblade and Windranger perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Terrorblade and Windranger win 46.67% of ranked matches when playing on the same team, over 4,988 matches.
Pairing two physical damage cores can seem like a good idea, but Terrorblade and Windranger often get in each other's way. Windranger's main contribution to a fight is landing a good Shackleshot and using Focus Fire. Once those are on cooldown, she offers very little to help Terrorblade survive or deal damage. In return, Terrorblade provides no stuns or control to set up Windranger's spells. This leaves you with two heroes who want to attack the same target but lack the layered disables or area control to guarantee they can do it. An enemy team can easily counter this with saves, disarms, or Ghost Scepters.
This lineup struggles to establish a good rhythm. Terrorblade needs safe space to farm towards his key timings, while Windranger is looking for aggressive pickoffs around the map. These conflicting goals often leave the team feeling disjointed and unable to play together. In teamfights, the plan is fragile. If the initial Shackleshot fails, there's no strong follow-up. The enemy can simply walk past Windranger and collapse on the more valuable Terrorblade, who has few ways to escape a coordinated dive. The draft ends up with too much single-target damage and not enough control to make it count.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.45% | 411 |
| Crusader & Archon | 44.82% | 734 |
| Legend & Ancient | 47.13% | 541 |
| Divine & Immortal | 52.54% | 276 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.67% | ▲ +0.9pp | 4,988 |
| 7.41d | 45.81% | ▼ -0.8pp | 59,819 |
| 7.41c | 46.56% | ▼ -0.5pp | 28,164 |
| 7.41b | 47.01% | — | 25,786 |
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Data updated Aug 17, 2026.