How Venomancer and Viper perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Venomancer and Viper win 46.85% of ranked matches when playing on the same team, over 1,494 matches.
Getting hit by endless slows and poisons in lane feels oppressive. The health bar seems to melt from the combined damage over time from Viper and Venomancer. The problem is that neither hero brings a hard stun to the table. A target that is slowed to a crawl can still use a Town Portal Scroll to get to safety, or get a simple dispel from an ally. Without the ability to truly lock someone down and burst them, kills can be hard to secure against a coordinated team. This redundancy means the pair lacks the instant lockdown or physical damage needed to finish off key targets before they can be saved.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 47.08% | 1,043 |
| Crusader & Archon | 45.55% | 1,820 |
| Legend & Ancient | 43.19% | 815 |
| Divine & Immortal | 46.54% | 159 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 46.85% | ▲ +2.8pp | 1,494 |
| 7.41d | 44.03% | ▲ +0.3pp | 146,706 |
| 7.41c | 43.75% | ▼ -1.0pp | 77,132 |
| 7.41b | 44.74% | — | 102,773 |
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Data updated Aug 11, 2026.