How Abaddon and Shadow Fiend perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Abaddon and Shadow Fiend win 49.97% of ranked matches when playing on the same team, over 8,485 matches.
Picking a save for Shadow Fiend often leads you to Abaddon. On paper, it works: Aphotic Shield purges stuns and eats some burst damage, which are the main ways SF dies. The problem is that this pairing has almost no offensive chemistry. Abaddon provides zero lockdown to help Shadow Fiend land his crucial Shadowraze combos. While he can keep SF alive, he can’t help him secure kills. Shadow Fiend wants to set the tempo and blow up targets, but Abaddon’s kit is entirely reactive. He’s built to respond to the enemy’s plan, not to enable his own core’s aggression.
This mismatch plays out in teamfights. A well-timed Aphotic Shield can certainly give Shadow Fiend the extra moment he needs to get a big Requiem of Souls off. But often, the fight requires a real stun or a way to hold a target in place, which Abaddon completely lacks. If the enemy team can simply disengage and re-initiate on SF after the shield expires, the synergy provides little value. Abaddon enables long, grinding fights, while Shadow Fiend excels with quick, decisive initiations. The defensive support can feel redundant if SF ends up buying his own survival items anyway.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 50.09% | 553 |
| Crusader & Archon | 52.08% | 1,371 |
| Legend & Ancient | 50.46% | 1,193 |
| Divine & Immortal | 49.63% | 409 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 49.97% | ▼ -0.1pp | 8,485 |
| 7.41d | 50.05% | ▲ +0.9pp | 102,850 |
| 7.41c | 49.17% | ▲ +1.9pp | 27,771 |
| 7.41b | 47.32% | — | 26,899 |
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Data updated Aug 17, 2026.