How Abaddon and Undying perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Abaddon and Undying win 52.21% of ranked matches when playing on the same team, over 4,273 matches.
Picking Abaddon and Undying together commits the team to a very specific, slow-burn fighting style. Both heroes excel at being durable frontliners who wear down opponents over extended brawls. Abaddon's Aphotic Shield can keep a focused Undying alive, and a well-placed Tombstone creates chaos for Abaddon to exploit with his passive. The main issue is that their kits are redundant. They both offer sustain and disruption but bring no hard lockdown to the table. This shared weakness means they struggle to control mobile targets, who can often kite their combined slows until key spells like Flesh Golem expire.
The game plan is to force teamfights where this duo can grind the enemy down. With Borrowed Time making Abaddon unkillable and Tombstone swarming the fight, they can overwhelm teams who are forced to stand their ground. The problem is that many lineups can simply disengage or split the map, refusing to take these head-on brawls. Enemies with high burst can also pick off a key ally before the sustain from Abaddon and Undying can turn the tide. Success often depends more on the opponent's inability to counter this specific strategy than the inherent strength of the pairing.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.06% | 294 |
| Crusader & Archon | 52.37% | 697 |
| Legend & Ancient | 51.25% | 599 |
| Divine & Immortal | 62.20% | 127 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.21% | ▲ +0.0pp | 4,273 |
| 7.41d | 52.20% | ▲ +2.9pp | 52,246 |
| 7.41c | 49.28% | ▲ +0.5pp | 15,761 |
| 7.41b | 48.79% | — | 15,804 |
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Data updated Aug 17, 2026.