How Underlord and Sven perform as teammates in Dota 2 7.41e, from ranked matches.
In Dota 2 7.41e, Underlord and Sven win 52.24% of ranked matches when playing on the same team, over 5,959 matches.
Thinking of Underlord as the perfect setup hero for Sven can be a bit of a trap. The idea is that Pit of Malice holds an enemy down for Sven to connect with his stun and God's Strength attacks. In practice, the root from Pit of Malice still allows enemies to cast spells or use items like a Ghost Scepter or Force Staff to survive the initial burst. The setup is not guaranteed. While Atrophy Aura makes it harder for enemies to fight back against Sven, their kits don't have a powerful, direct overlap. Underlord wants to control a wide area, while Sven often needs to jump and delete a single target instantly.
Their success together depends more on both heroes having a good game individually. Underlord creates space and weakens the enemy team with his presence and aura, which is broadly helpful for any carry. Sven uses that space to farm and find his own initiations with a Blink Dagger. A Fiend's Gate can bring Sven into a fight from an unexpected angle, but that's a powerful tool for any team composition. The pair can certainly function well in a teamfight, but they don't give each other a unique advantage that other heroes couldn't provide.
How this pairing performs across skill brackets — the duo's team win rate in recent ranked matches, split by average match rank. Ranks with too few recent matches are omitted. These rows use the last 30 days of quality-filtered ranked matches, all patches in that span combined — a wider window than the patch-scoped count above, so the per-rank match totals can exceed it.
| Rank | Team win rate | Matches |
|---|---|---|
| Herald & Guardian | 53.55% | 310 |
| Crusader & Archon | 52.56% | 900 |
| Legend & Ancient | 51.52% | 920 |
| Divine & Immortal | 48.68% | 341 |
This duo's team win rate in each recent balance patch — whether the pairing is trending up or down. Patches without enough matches are omitted.
| Patch | Team win rate | Change | Matches |
|---|---|---|---|
| 7.41e | 52.24% | ▲ +1.1pp | 5,959 |
| 7.41d | 51.14% | ▼ -0.4pp | 49,220 |
| 7.41c | 51.50% | ▲ +0.1pp | 16,482 |
| 7.41b | 51.43% | — | 16,447 |
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Data updated Aug 17, 2026.